80 nap alatt a Föld körül (2004)
2 - 6 persone
50 - 70 min
10+
Nomi alternativi: 80 nap alatt a Föld körül, 80日間世界一周, Around the World in 80 Days, Cesta kolem světa za 80 dní, In 80 Tagen um die Welt, Maailman ympäri 80 päivässä, Reis om de Wereld in 80 Dagen, Le Tour du monde en 80 jours, Volta Ao Mundo Em 80 Dias, La vuelta al mundo en 80 días, W 80 dni dookola swiata, ο Γύρος του Κόσμου σε 80 Ημέρες, Вокруг света за 80 дней
Artisti: Dirk Hoffmann, Franz Vohwinkel, Bernd Wagenfeld
Editori: Competo / Marektoy, Devir, Galakta, Kaissa Chess & Games, KOSMOS, MINDOK, Piatnik, Rio Grande Games, University Games, Zvezda
Riconoscimenti: 2005 International Gamers Awards - General Strategy; Multi-player Nominee, 2005 Spiel des Jahres Nominee, 2009 Hra roku Nominee, 2009 Juego del Au00f1o Finalist, 2010 Hra roku Nominee
Al momento questo prodotto non è disponibile presso nessun venditore. Editori: Competo / Marektoy, Devir, Galakta, Kaissa Chess & Games, KOSMOS, MINDOK, Piatnik, Rio Grande Games, University Games, Zvezda
Riconoscimenti: 2005 International Gamers Awards - General Strategy; Multi-player Nominee, 2005 Spiel des Jahres Nominee, 2009 Hra roku Nominee, 2009 Juego del Au00f1o Finalist, 2010 Hra roku Nominee
Descrizione: Inspired by the Jules Verne novel, players are following in Phileas Fogg and Passepartout's footsteps, attempting to travel around the world in 80 days on a map with Victorian-era decorations.
On a player's turn, he chooses one of the face-up travel cards. Each card comes with an extra (getting to be first player in the next round, for example). Then he decides whether to travel to the next city. Does he want to wait until the next round in hopes of better cards, or will he make his journey now? If so, he must have and play the required travel cards. The two transportation types are trains and ships. For example, 2 ship cards are required to travel from Suez to Bombay, so 2 ship cards must be played; train cards won't help in this instance. Time is spent each step of the way in the form of days, and (while meeting certain other requirements) the winner is the player who spends the fewest number of days getting around the world. The number of days depends on the travel cards used, plus help from special cards, hindrance from the meandering detective, and so on.
On a player's turn, he chooses one of the face-up travel cards. Each card comes with an extra (getting to be first player in the next round, for example). Then he decides whether to travel to the next city. Does he want to wait until the next round in hopes of better cards, or will he make his journey now? If so, he must have and play the required travel cards. The two transportation types are trains and ships. For example, 2 ship cards are required to travel from Suez to Bombay, so 2 ship cards must be played; train cards won't help in this instance. Time is spent each step of the way in the form of days, and (while meeting certain other requirements) the winner is the player who spends the fewest number of days getting around the world. The number of days depends on the travel cards used, plus help from special cards, hindrance from the meandering detective, and so on.