North Africa: Afrika Korps vs Desert Rats, 1940-42 (2021)
1 - 2 persone
120 - 600 min
0+
Artisti: Nicolu00e1s Eskubi, Dean Essig
Questo prodotto è disponibile presso i seguenti venditori:
Descrizione: North Africa (Standard Combat Series [SCS]) covers all of the fighting in the Western Desert from the beginning of Operation COMPASS until the final battles at El Alamein. This is the award-winning Operational Combat Series monster game DAK in a tighter, faster-playing SCS format.
North Africa trims one map that extended into Egypt from the original DAK format and cuts numerous unit counters and markers not needed in the SCS format. The game uses a unique activation system tied to Supply Units, which must be saved up to create large-scale offensives. Supply is scarce enough to make tracking easy and naturally is central to this critically important aspect of North African warfare.
The game utilizes Leaders, Forts, Mines, Random Events, Capture Awards, Withdrawals to Far Away Lands, and The Greek Campaign. It also includes a nifty little optional Operations rule that allows players to tie their moves into a larger plan of their own making, thus giving more context to what they are doing than is normally the case.
Each hex represents 5 miles (8 km) and a Turn is one month.
An Activation represents 1-2 days of intense combat operations.
Units range in size from Companies through Divisions.
North Africa Scenarios:
Operation Brevity, 1 map, 1 turn
Operation Battleaxe, 2 maps, 1 turn
Operation Crusader, 2 maps, 2 turns
Gazala, 2 maps, 2 turns
First El Alamein, 1 map, 1 turn
Operation Compass Campaign Start, 4 maps, 24 turns
The Race to the Wire Campaign Start, 4 maps, 20 turns
Operation Crusader Campaign Start, 4 maps, 21 turns
Battle of Gazala Campaign Start, 4 maps, 7 turns
First El Alamein Campaign Start, 4 maps, 5 turns
Note: All four maps together measure 86x34 total setup space.
Contents:
SCS Series rulebook (version 1.8)
North Africa Game Specific rulebook
North Africa Scenario Booklet
Four 22” x 34” full-color maps
560 Counters
Box and Dice
(from MMP's website and North Africa Rulebook)
North Africa trims one map that extended into Egypt from the original DAK format and cuts numerous unit counters and markers not needed in the SCS format. The game uses a unique activation system tied to Supply Units, which must be saved up to create large-scale offensives. Supply is scarce enough to make tracking easy and naturally is central to this critically important aspect of North African warfare.
The game utilizes Leaders, Forts, Mines, Random Events, Capture Awards, Withdrawals to Far Away Lands, and The Greek Campaign. It also includes a nifty little optional Operations rule that allows players to tie their moves into a larger plan of their own making, thus giving more context to what they are doing than is normally the case.
Each hex represents 5 miles (8 km) and a Turn is one month.
An Activation represents 1-2 days of intense combat operations.
Units range in size from Companies through Divisions.
North Africa Scenarios:
Operation Brevity, 1 map, 1 turn
Operation Battleaxe, 2 maps, 1 turn
Operation Crusader, 2 maps, 2 turns
Gazala, 2 maps, 2 turns
First El Alamein, 1 map, 1 turn
Operation Compass Campaign Start, 4 maps, 24 turns
The Race to the Wire Campaign Start, 4 maps, 20 turns
Operation Crusader Campaign Start, 4 maps, 21 turns
Battle of Gazala Campaign Start, 4 maps, 7 turns
First El Alamein Campaign Start, 4 maps, 5 turns
Note: All four maps together measure 86x34 total setup space.
Contents:
SCS Series rulebook (version 1.8)
North Africa Game Specific rulebook
North Africa Scenario Booklet
Four 22” x 34” full-color maps
560 Counters
Box and Dice
(from MMP's website and North Africa Rulebook)